Thursday, November 11, 2010

Big Box Store

I started working on a big box store model.  I think I'll call it 'Stuff Mart'.  It can be anything from a Lowe's to a supermarket to a Walmart.  It is a simple enough project using foamcore, hot glue, a sharp knife and a couple of speed squares.  I need to paint and detail it but so far so good, I think...

I've built it with an integral sidewalk, about 8 scale feet wide.  Seems right to me.
The figures are there to give you an idea of scale.
Surprise!  No roof.  With it being such a big model I figured I wouldn't need a giant roof to take on and off.  Besides, the inside of the store would be a complete game table in itself - assuming a 3x3 or even 4x4 table.  Most likely I'll use these along a table edge to set a scene or establish an objective.
Second surprise!  It is modular.  Another reason not to have a roof!  I built the walls in 12" sections with a small overlapping 'support' piece to hide the crack.  This way I can use these in a variety of ways.  I'm working on an entrance section - I'll post about that as I make progress.  Once I build some corner pieces this modular big box set could be very versatile.

This next shot gives you a closer look at a section.  Very simple.
That's it for now.  I'll post more pics as I make progress.  I'm also working on some parking lot pieces using ideas from Whiteface's road sections.  I'll let you know how that turns out.  Until next time...peace.

8 comments:

  1. Hey PDoid, I agree with Angry - this is looking good and shows great promise! The 'supports' are a great idea and putting them every 6" looks better - imho anyway - than every 12" would.

    As an idea, how about a couple of fire exits in the external walls? if only for Ohio to wedge them open when he comes in! ;)

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  2. This. Is. Big.
    Wow! Can't wait to see it painted. Armorcast has some urban graffiti decals that may be useful.

    If you do some parking lots be sure to post some details. I am thinking about this for some time now.

    Whiteface / Oliver

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  3. I like your thinking, PDoid! Modular is certainly the way to go for a project this big. I look forward with great interest to see how it develops.

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  4. Excellent idea .... my eyes are open, waiting for more shopping mall candy! also nice painting on your zeds in the previous post(which I missed).

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  5. Just for further inspiration:

    http://www.lead-adventure.de/index.php?topic=7346.0

    http://www.lead-adventure.de/index.php?topic=14257.0

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  6. Thank you, gentlemen, for your encouraging comments. Work continues. I'll post more soon.

    Awesome links, Whiteface! Thanks! I really enjoyed the batreps on a beautiful table. Different ruleset apparently but great all the same. Thanks also for the suggestions about graffiti decals. I'll have to get some of those.

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  7. You're welcome!

    The Lead Adventure Forum is a really good source for inspiration. They have something for almost every type of wargames.

    AKULA has his own prominent set of rules called Total AR:SE. One of those few persons with more than 300 painted zombie miniatures.

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